Skills You’ll Learn
In this course, you will learn the entire process from designing your original product to merchandising and running your own business. We will go over all the techniques required in between, such as conceptualizing, gathering references/research materials, finding inspirations, catering for your designs to merchandise, presenting your product idea, and more. Designing for products, such as shirts, notebooks, hats, bags, is very different from designing for prints. We will go over how to work with various mediums and think outside of the box to make yours stand out from everyone else.
Yes, I know. Coming up with new ideas can seem daunting and difficult. However, when you start developing concepts with details and memorable moments from your daily lives, this process suddenly becomes personal and exciting. Once this becomes personal, you know that you are creating the designs that only you can do.
By the end of this course, you will start to find inspirations for your next products from everywhere. With all the knowledge and techniques to transform those sparks into concept arts and insights to turn those into products, you will have personalized items and a new business idea to start.
During the class, I will go over both Procreate and PaintTool Sai. You won't be required to have both tools, since I'm only covering both to work on more product files to give you better idea about product design. However, it's recommended to have at least one of those tools.
Curriculum
WELCOME
Welcome
1. Meet Your Instructor: Arisa Chibara
03:47
2. Introduction to the course
02:23
1
Overview of class programs (PaintTool Sai, Procreate)
1. Shortcuts to help streamline the drawing process
11:50
2. How to effectively use layers and layer effects
11:52
3. Tips and Tricks: Brushes, textures
09:20
2
Conducting product research
1. How to find and use inspiration and references
06:36
2. How to search for Manufacturer, and what to watch out for
15:51
3. How to use your fan base, and social media for your market and demand research
04:40
3
Drafting concept sketches with your idea
1. Gestures: sharing my thought process
07:02
2. Basic construction: how to structure your sketch
09:43
3. Perspective tips: how to convey your product ideas
04:17
4. How to transform ordinary items into unique merchandise
06:29
4
Refining and rendering your concept sketch
1. Inking techniques: applying line weight, pressure, and texture
07:27
2. Vectoring tips: understanding anchor points and pressure
06:19
3. Coloring: creating color palettes and adding volumes with shades
05:11
4. Rotation sheets: providing the full perspectives with different angle views
03:45
5. Stylization: embracing different drawing techniques to convey various merchandise
04:02
5
Sampling and manufacturing the designed products
1. Working with product templates (Canvas size/ CMYK/ Pantones)
04:36
2. How to request product samples from manufacturers
06:12
3. Manufacturing Process: how to communicate with reps
06:21
6
Running your own business
1. Key start-up tips: how to run a successful start-up
09:03
2. How to start an online shop
04:59
3. Tips and tricks: Pre-orders and sales
09:20
4. How to use crowdfunding as a funding source
07:37
7
Conventions
1. Starting conventions: how to apply and what to expect
08:05
2. How to display your products
10:57
3. Key tips 1: How to survive in conventions
12:10
4. Key tips 2: How to do effective in-person selling
09:28
BONUS
Keeping my sustainability as an artist
1. Motivation and Art block
10:09
OUTRO
Outro
1. Congratulations on Completing the Course
04:58
Creator
Arisa Chibara
Hi!
I am Arisa Chibara, a full-time freelance illustrator for various indie gaming studios in Canada. I was always interested in art (especially manga art) as a young child. My family, like all families, was skeptical with art as a career, but I was driven and had A LOT of passion. For me, it was either art or nothing, so I chose only one school for college, no safeties no back ups, and that was the school I got into, Sheridan Animation. You can say that my options were even more limited, since I wanted to work specifically with anime, but I learned character design, painting, life drawing, animation techniques from the school to build my basics. After graduating I worked for anything related to my interests. This is where I branched into merchandising and it started out as a hobby, simply because I have a passion for certain fandoms. This then got me into selling at conventions, and gave me insight into product demand/market trends. I eat/work/dream and design because of my love for anime, and I translate such passion into unique merchandise, and now I'm here to share my experience with you.
arisa_chibara