Rookie
14 chapters · 20 hours 26 minutes
English · Japanese · Korean|Audio English

Skills You’ll Learn

Blender Interface

Learn how to use Blender 3 and understand its interface and shortcuts

Blender Asset Library

Become an organizational 3D modeling genius with the Blender asset manager

Art of Procedural Materials

Learn how to create advanced procedural materials for crystals, potions, and a portal

Professional Workflow

Learn an industry-standard 3D modeling workflow in Blender 3

Volumetrics & Bloom

Create high-quality video game assets and environments from scratch

Advanced Lighting Techniques

Adjust the ambience and lighting to set the scene for a fantasy-themed stylized diorama

Compositing & After Effects Guide

Master post-production techniques for intermediate to advanced 3D modelers


Class Summary

This class will see you create a stylized arcane mage tower made up of four floors. Enter the tower through an ominous magical sewer system and rise to a makeshift tavern area with a wood-burning stove and wine barrels. Right on the next floor, you will be mesmerised by a portal, surrounded by floating crystals, ready to take you to different worlds. At the very top, prepare to be enchanted by the magician’s library and potion room, and have the warmth of god rays ignite the creativity inside you.




This Class Is For

Students will be beginner 3D modellers keen to learn how to create stylized fantasy-themed AAA game-ready assets including smoke simulation, a shimmering portal simulation, and advanced lighting techniques. This class is also for Blender enthusiasts and mid-level or advanced 3D modellers who want to fast-track their understanding of Blender 3. This will be some journey that I will be taking you on in this unique massive all-in-one class.



Class Takeaways

This class is designed to take anyone, no matter their level, to achieving a complete professional scene within a few short hours. It will help students get advanced knowledge of Blender shortcuts. Students will also learn innovative techniques in 3D art, such as using weight painting for stylized ivy to place it on rocks. You will learn how to use the Blender 3 asset manager to use your props in future courses.



To create atmosphere lighting you will find out all about the Blender nodes system via the volumetrics node. All materials in this class will be procedural, created entirely within Blender with no outside resources. The main class achievement will be to know everything about creating 3D low poly assets in Blender.



Create over 40 assets and progress from a beginner to a professional level in 3D modelling.


Revolutionize your materials by creating a massive library of procedural materials all within Blender.


Master advanced lighting and rendering techniques, including volumetric and after-effects compositing.



Curriculum

Creator

3D Tudor

3D Tudor

My name is Neil and I am a British 3D artist living in Cyprus. I have 9 years of professional 3D modelling experience in Blender, Unreal Engine, Unity, Zbrush, Substance Painter, Adobe Photoshop, Topogun and more. I started 3D modelling as an avid video gamer and e-sports athlete. In the last 2 years, I published 17 courses with a focus on Blender. My main source of artistic inspiration are the medieval times, particularly Tudor England aesthetics. With over 200,000 students cross-platform, my courses expanded into fantasy art, sci-fi, and stylized low poly art projects.

3dtudor

3dtudor

3DTudor

3DTudor

3DTudor

3DTudor

ThreeDTudor

ThreeDTudor

3DTudor

3DTudor

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