Using the Batantso Kit
4 Class Projects
It takes about 1 hour hour(s) to complete each project.
Mood lighting house filled with my own taste
Transmission towers and street lights
electric bus
Bus stops, generators
Skills You’ll Learn
“Delightful encounter” between science and art
It is a new environment where our children can jump in and interact before science and technology, which are rapidly developing in the era of the Fourth Industrial Revolution, are knowledge that must be kept up.
In addition, the creative process of manipulating with one's own hands and imbuing thoughts and feelings plays a role in lowering the fence so that science and technology can be experienced in a friendly way like play.
Taking new knowledge as a new material and making it possible to experiment, think, and express using it is the direction that Basso creative convergence education aims for.
In this class 101, we have structured a curriculum where you can think and apply scientific knowledge learned through topics inferred from real life on your own initiative.
Hello,
It is a base for getting closer to children through expression and art.
For the past 15 years, Batangso has been researching how to create an environment where many children can demonstrate their creativity. While conducting educational programs using various media such as drawing, painting, crafting, media, and maker education, I published books on effective teaching methods that express an artistic sense, and held workshops and exhibitions at Gwacheon National Science Museum and Seoul National University Museum of Art.
Furthermore, through 22 networks across the country, we are constantly searching for good art education methods with many teachers.
And with all of those experiences, Class101 Kids will present an online creative fusion class to help children improve their creativity.
STEAM PROJECT!
“Have fun creating with science in your daily life”
# First-class satisfaction rate 98%
In this class, various circuits, electricity, motors, etc. Exploring scientific principlesDo it 4 worksLet's try to create with STEAM creative fusion projectIt's. Through this, the goal of the class is to understand the production of electrical energy and the operating systems in daily life, and to build them through a creative process.
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Let's explore the mysterious scientific principles in our daily lives!
Where can I find electricity in my life? How was electricity discovered? This is a time to explore electricity with curiosity. I try to light a light bulb directly, experiment with the connection of the circuit, and think about how the electrical circuit can be used.
“The light is twinkling!”
Design your own space
Learn how to use the materials and tools necessary for making, and create your own space. I concretely imagine the space I want, create an interior that suits my taste, and install lighting to complete it.
Let's focus on exploring the principles of electricity!
By expanding the scope of space, I think together about how the electricity in my neighborhood is connected and operated, what will happen if there is no electricity, and create an electrical system around my home.
Let's make eco-friendly buses based on the principles of electric vehicles.
Learn the principles of electric vehicles, understand the structure of electric vehicles using motors, and create eco-friendly electric buses in our neighborhood.
Understand the principles of generators and build bus stops.
You'll try to make your own electric energy to illuminate a bus stop in your town, and learn about various ways to generate electricity.
“Where Science Meets Art” <Basanso's STEAM Project>
Please look forward to it:)
Required for the class
Here is an introduction to the kit.
1. All-in-one kit
What you need to prepare for the class all at once
It is an all-in-one kit consisting of a design, a socket, an LED light bulb, clay, decorating materials, and eco-friendly clay.
🚚 This is a shipping guide.
- Depending on the availability of inventory, kit components may be shipped in place of other similar products.
- For inquiries about product defects or incorrect delivery, please contact the Class 101 Customer Service Center.
Curriculum
Creator
batangso
Batangso is a company that researches and develops creativity education programs centered on art activities. Beyond traditional art education, we are studying creative education programs using various media and information provided by the present era, and this includes convergence education and STEAM education. Furthermore, based on the idea that the most proactive education is to change the environment itself, we have been carrying out planning projects and educational space design projects to enrich the cultural environment that children and students encounter.
CEO Lee Kyung Ah
CEO of Batang So Co., Ltd. (2017 to present)
Senior Research Fellow, Gifted Research Institute, Gachon University (2015 ~ 2016)
Visiting Professor, Department of Contemporary Art, Seoul Women's University (2010 ~ 2014)
M.A. in Western Painting, Seoul National University Graduate School of Fine Arts (2003)
Seoul National University, College of Fine Arts, B.A. in Western Painting (1999)
Contemporary Printmakers Association Contest Excellence Award (2003)
Fusion Art Education Program Articolle Developer (2017 ~ 2018)
Co-author of “We Don't Teach” (Book Publishing Basandso, 2010)
batangso.lab
batangso.lab
homepage