Skills You’ll Learn
About the class
From a new brand designer for a listed domestic startup to a senior visual designer for a major international IT company! Senior Visual/Brand Designer Curie Unveils Second Design Class Start the process of turning a brand into art with me. The crystallization of technology and visual effects, the gaming industry. Among them, senior visual/brand designers from the world's largest game parts (League of Legends, Battlegrounds, APEX) share various design approaches, trends, and technical skills built at the forefront of trends.
We analyze data through fast and efficient research and build basic visual skills through various warm-ups, design principles, and design thinking. Based on basic design knowledge, this is a visual design master class that uses various visual techniques covering 2D and 3D, digital and analog to create an overwhelming output optimized for brands.
In addition to branding, it is an all-around design class that utilizes everything from basic design principles that designers should know to design approaches, lettering, illustrations, 2D graphics (Adobe Photoshop, Adobe Illustrator), and 3D graphics (Cinema 4D, Redshift).
This class includes 3D exercises. If you can't handle 3D, don't worry. You can improve your understanding of the 3D workflow just by appreciating the 3D artwork workflow without going through hands-on exercises.
Course effect
You can quickly and efficiently plan a brand and learn the basic principles of design.
You can learn how to look at design and how to approach design.
You can create your own mockups optimized for your brand concept.
You can create impressive 3D visual portfolios.
Recommended target
Those who are curious about the basic principles of design, the approach, and the work process of a brand designer
Current designers and aspiring designers who need overwhelming visuals for their portfolios
Those who want to learn the basics of Cinema 4D and the Redshift renderer
A brand/visual designer who wants to learn 3D only as needed for practical use
Brand designers who want to raise their salary
Pre-course notes
[You can take this course even if you don't handle 3D]
This class is taught in Adobe Photoshop 2022 and Adobe Illustrator 2022 English versions.
Includes a hands-on chapter using the iPad's Procreate app.
[When practicing 3D]
This class will be taught in the English version of Cinema 4D R25
Redshift 3.5.0 or later
8 GB system memory
Processors with SSE2 support (Pentium4 or higher)
Windows and Linux: NVIDIA GPUs with CUDA compute capability 5.0 or higher and 8 GB of VRAM or higher
macOS: Apple M1 or AMD “Navi” or “Vega” GPU with 8GB VRAM or more.
Please check the link for more details. [Go to Redshift recommended specs]
Three reasons why this class is special
❶ Not a complicated and lengthy design theory
Start with basic design principles
In this class, you will learn intensively about the meaning of shapes and lines, the language of color, and the principles of design through graphic simplification. It is not a complicated and lengthy design theory, but only the most commonly used core elements in practice have been collected and structured.
You can not only learn the principles of design, but also directly learn the reasons and principles of design elements by reflecting them in actual work based on those principles.
❷ From digital drawing to 3D artwork
Various design outputs to match the brand concept
In this class, I'll create everything from cute illustrations using an iPad to English-Korean lettering that matches the brand concept, and trendy 3D artwork. An overwhelming brand design output is created by utilizing various visual techniques that a brand designer should have.
Even if you have a variety of ideas, it's hard to find a designer who actually perfectly embodies them. Therefore, the need for designers who can even work in 3D is growing even more; they can understand and learn the overall workflow of 3D work even if they don't deal directly with 3D. I'll show you the skills to implement various design outputs that match the brand concept so that you can become a differentiated designer!
❸ Efficiently only the core skills required for brand designers
I know that many brand designers want to learn 3D tools, but they are overwhelmed and only worried about where to learn. I'm not a 3D graphic designer, but I'll help brand designers acquire only the core skills they need to know.
Stop the difficult 3D that you never have to use! Only the core 3D skills required for brand designers are learned using attributes. 3D is no longer difficult. Create amazing artwork using only the basic features of Cinema 4D+ Redshift!
“Easy and simple! With basic functions only! Learn 3D effectively.
Curriculum
Creator
Kyulee
Hello,
I'm Curie, a designer.
From brand designers of listed domestic startups to large international IT companies. Senior brand designers from the world's largest League of Legends, Battlegrounds, APEX (League of Legends, Battlegrounds, APEX) share the various design approaches and technical skills they have developed over time.
Brand design class
The reason why Part.2 was created
In fact, there are many books on design theory, and there are many recent design trends and design articles. At the beginning of class planning, I thought a lot about “Why do many people find design difficult in a world where good information can be easily accessed?”
When I think about it, design principles, theories, and the latest design trends don't just become my own if I see them with my own eyes or read them on a monitor screen. If I want to make really good theories my own, I must not only see them with my own eyes, but also reflect them in my work, make mistakes, fix them again, and improve them, so that I can become capable and apply them, and furthermore, I can build my own style.
However, people around me were only introducing design theory and trends and showing only the results. There's no coach who can teach you to learn that process by applying the principles one by one. “This is how you can do it!” There are only directors who say that, and there are no coaches who are involved in the process. There is no one who can teach me the theory, work together, and explain the process one by one.
“One person has to be the coach and coach, but who is going to do this?”
“OK, then I'll try it.”I started planning a class with that in mind, and the class that started that way is this brand design class Part.2.
In order to retrace design principles and trends throughout the process and perfect the results, I had to give up one of the biggest things. Just the company.
I left a big company with a billion-dollar salary that I was doing well, and spent a year focusing only on class production. From digital drawing to photoshop, lettering, illustrator, and 3D. I created a class that included everything from basic design principles to the latest design skills, and the result would be Brand Design Classes Part.2 and Part.3.
Danielkyulee
Danielkyulee
Danielkyulee