Skills You’ll Learn
About the class
This class captures the cinematic video production process using Unreal Engine 5.1 and MetaHuman. In addition to the basics of Unreal Engine 5.1, we create differentiated animations using the powerful rendering functions provided within the engine and MetaHuman, Epic Games' character creation technology.
Photorealistic 3D animations made with Unreal Engine and MetaHuman,
Does it seem too difficult and complicated?
If you only take this class, even beginners can do it!
We've created dozens of 3D animations, including collaborations with large companies, art projects, and cinematic animations, and in the process, we've built the most efficient workflow for catching two rabbits in terms of quality and work time.
You too can unfold your own world using AAA-quality backgrounds and characters! Beginners who have never made an animation can learn the basics of 3D animation and create a finished animation through this class.
Course effect
- Beginners who are new to 3D can quickly learn and master the animation production process and skills.
- You can learn about the features of the latest version of Unreal Engine 5.1, which is rapidly emerging in animation and movies.
- You can learn how to use Epic Games' virtual human, MetaHuman.
**MetaHuman is a framework that provides the ability to create realistic human characters.
Recommended target
- Unreal EngineThose who want to create video art and animation using
- Those who want to get started with Unreal Engine and 3D game engines
- Those who want to create realistic human characters with Epic Games' MetaHuman
- Those who want to create cinematic videos and use them as portfolios
- Those who want to expand their careers as 3D video producers and game graphic designers
Pre-course notes
- A PC or laptop with 16 GB or more of RAM and an RTX 3060 or higher is recommended.
- All exercises in this class will take place in Unreal Engine 5.1.
Three reasons why this class is special
❶ Complex 3D animations?
Disclosure of easy, simple, and structured work workflows
▲ Chapter 2-4. Animation production example image
There are many people who love 3D animation so much that they want to create their own, but there are many people who can't even afford it because of the vast range of related content and skills.
In this class, we will teach you how to create AAA-grade animated videos using only Unreal Engine and MetaHuman by constructing complex traditional work processes as simply as possible. Learn the complicated Unreal Engine and MetaHuman in the easiest way.
❷ The foundation for growing into a pro!
Professional animation production skills: keyframing, animation retargeting
▲ Chapter 4-3. Animation production example image
The process of animating by inputting keyframes into a 3D model is a difficult task that is difficult even for experienced artists. In this class, even beginners can learn skills for difficult production processes by learning how to create keyframes and use retargeting animations together.
Now let's create your own animation that you've always wanted to express and create a foundation for becoming a pro, not just a hobby.
❸ Acquire programming skills through Unreal Engine and MetaHuman exercises
▲ Chapter 1-5, Chapter 2-2 background and character creation example images
Learn how to use Unreal Engine and MetaHuman, which are increasingly being used in video, animation, and movies. Through this class, you'll learn how to create content through the spectacular growth of game graphics.
There's no end to learning all kinds of content one by one from the beginning. Therefore, we have selected only the essential content and prepared it so that you can learn first. After taking this class, you'll find yourself creating new content with Unreal Engine and MetaHuman.
Curriculum
Creator
Cresendo
Hallo
Using Unreal Engine 5 and MetaHuman
This is Crescendo, who is making cinematic videos.
As a 3D artist, I have worked on virtual human projects with companies such as CJ and worked on animated film and art video projects. Recently, domestic Animation lectures using Unreal Engine 5 at university It's in progress.
In general, creating a 3D animation requires a huge amount of work time from many artists, and a huge system such as a render farm is required. Of course, if you work collaboratively with many people under an established system, you may be able to create high-quality work, but you cannot avoid compromising with the freedom that individuals really want to express themselves.
So I've always been thinking about the 3D animation work pipeline that individuals can create, and Unreal Engine 5 and MetaHuman, which have made remarkable progress, have relieved me of these concerns. Above all, using Unreal Engine 5 and MetaHuman, I was able to easily complete other basic tasks and complete the results by focusing more on what I wanted to express in the video.
If, like me, you want to create a 3D video or animation on your own, but don't have a sense of where to start, or if you don't even dare dare to learn, I highly recommend this course. I'm sure beginners will be able to take their first steps into 3D video and animation with me.
[Q&A with Crescendo]
Q. Please tell me the unique advantages of this class that you would like to brag about!
There are many courses dealing with Unreal Engine. However, this course has the advantage of being able to learn how to handle engines from a more artistic perspective, learn how to produce cinematic images, and even learn the associated image theory.
Q. After taking this class, how can I use it?
You will be able to create unique cinematic videos with your own unique characters and use them as a portfolio. Also, you can learn about how to create animations within Unreal Engine and use them.
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