Home

This page is automatically translated

Creator

Mingdo

Mingdo

Hello,

I'm Mingdo Kim Min-sun, a world artist!

I have participated in various 3D video projects such as movies, animations, and games for many years, and have given lectures to students at universities.

I think background creation is similar to cooking or architecture where various ingredients are taken, blended, and built up. As we deal with a lot of data, it's essential to understand how assets, which are materials, are created. This class has the advantage of being able to go through the basic workflow before creating a large environmental scene. After understanding the process of expressing details while creating each asset yourself, you will feel confident that you can freely handle any material that comes into your hands. 💪

I hope this class will be a small stepping stone for you. 🌱


[Participating projects]

  • MOVIES <Witch2> 3D Environment, Modeling, Look Dev
  • MOVIES <HUNT> 3D Environment, Modeling, Look Dev
  • Movie <peninsula > 3D Environment, Modeling, Look Dev
  • Movie <Onmyoji > 3D Environment, Modeling, Look Dev
  • Movie <Baekdusan> 3D Environment, Modeling, Look Dev
  • Drama <Seolhwa > 3D Environment, Modeling, Look Dev
  • Drama <Health Teacher An Eun-young > 3D Environment, Modeling, Look Dev
  • Movie <peninsula > 3D Environment, Modeling, Look Dev
  • Game <Blade & Soul 2> Cinematic Trailer 3D Environment and Look Dev
  • Animation <Mini Commando, Moncato > Lighting



Q&A with Mingdo

Q. Why did you start this work?

As the OTT and game markets grow, demand for background artists is also increasing, but I feel that there is a limit for beginners to learn professionally due to fragmented information. I wanted to quench that thirst for many people through this class.


Q. Is there anyone in particular who would like to recommend this class?

I would recommend it to students who want to get a job in the game and film industry, those preparing related portfolios, and anyone who wants to strengthen their basic skills, starting with understanding 3D principles.


Q. After taking this class, how can I use it?

There are many ways to get assets, but in the end, in order to handle that data, you must have basic skills. By systematically learning the basic skills required for 3D background artists, you will feel confident when creating high-quality scenes later.

artstation

artstation

Linkdin

Linkdin

mingdo.kim

mingdo.kim

View similar classes you might also like

Notes on Copyright Protection

  • All videos and materials included in the class are protected intellectual property under relevant laws.
  • You may face legal action if you copy, distribute, transmit, modify or edit the videos or materials included in the class without permission.
CLASS 101, LLC.
1201 North Market St. Suite 111, Wilmington, DE, 19801
support@101.inc