I had the same phenomenon, but I solved it in a different way. In my case, I didn't have the capacity, so I left the project setting on drive D. In fact, the 'quick-cell plug-in' was not installed on drive C where the unreal was running. Maybe it's because it's on the D drive. He couldn't read it. £) So I searched for a quick cell in the Unreal Setup > Plug-in > search, and it didn't show up. --------------------------------------------------------------- In this case, click on the Quick Cell Bridge (Quick Cell Icon created on the desktop) and enter > Edit > Export Setting > at the top left. Engine version 4.26 >>> Plug-in location address is >> [C:\Program Files\Epic Games\UE_4.26\Engine\Plugins] I pressed the install button below, and now it appears in the plug-in search.Hahaha I installed a plug-in on drive C, and now it seems to be working fine. Haha For those like me who did well at first, but later went in and the logo disappeared! I recommend you do this, too!
Everyone, I'll let you know based on the data that Russell posted. As Unreal was updated, World Aligned Blend was deleted and changed in a different way, but it's very easy. It's the same as Polygimode. 1. Making a new blend material using a megascan for the first time is like a lecture video. 2. Coat the sculpture with new materials, not other materials. 2-1. There's something we need to do first. Double click on the material you made and open the window. On the detail panel, Please check all boxes at Global. Check only the left box for the individual dilation value. Blend control에서 Base, middle, top blend control 체크 Please check base layer, unified installation in Displayment. 3. If you press the mode above, it will come out in various ways other than polyester! Same as the polygid button. 4. Mode > If you press the paint button and press the paint button, you'll see various things in the left pane. Look at the brush. Size - Brush Size STRENGTH - PHIL PRESSURE You can listen to Falloff.
When you use it, it's much easier and more detailed than the World Alliance function, so you should try it' Haha
The downside is that each time you apply a material, you have to repaint it one by one... Is there another function that I don't know?
Fall off Sets how the strength of the brush drops with distance. If the fall-off value is 1.0, the center of the brush is 100% strong and fade linearly toward the brush radius. A fall-off value of 0.5 means that the brush becomes approximately 100% strong in the radial direction and then falls linearly. A fall-off value of 0.0 means that the brush is 100% strong across the entire radius. Regardless of this setting, remember that depth-based falloff is always enabled.
The quick cell mixer has been upgraded to the 21.1.1 beta version (you don't have to upgrade!). It's a little different from the mixer composition of the lecture!There's no pixel space, so I think we need to set it from the beginning. Some of you might have the Export button up and some of you might not have it like me. Like Russell said below, press quick export in the file! This lecture was so much fun! I'm finally getting more greedy when I mix the floors and make my own.LOL LOL