Everyone, I'll let you know based on the data that Russell posted. As Unreal was updated, World Aligned Blend was deleted and changed in a different way, but it's very easy. It's the same as Polygimode.
1. Making a new blend material using a megascan for the first time is like a lecture video.
2. Coat the sculpture with new materials, not other materials.
2-1. There's something we need to do first. Double click on the material you made and open the window. On the detail panel,
Please check all boxes at Global. Check only the left box for the individual dilation value.
Blend control에서 Base, middle, top blend control 체크
Please check base layer, unified installation in Displayment.
3. If you press the mode above, it will come out in various ways other than polyester! Same as the polygid button.
4. Mode > If you press the paint button and press the paint button, you'll see various things in the left pane.
Look at the brush.
Size - Brush Size
STRENGTH - PHIL PRESSURE
You can listen to Falloff.