<Monetizing game apps> Creating the first profitable game of my life with a buildbox without coding

Rookie
9 chapters · 4 hours 23 minutes
Korean|Audio Korean


Class introduction

Hallo I'm Debron, the creator of the no-code game. “A game? Isn't that something developers can make?” You may have a question. In my class, I help non-experts create games using Buildbox (Buildbox) and generate revenue without a single line of coding so that even non-experts can easily learn. It's a class that focuses on implementation rather than on principles and theory.


Does making games really make money? You can think about it. Let me give you an interesting example. A buildbox created by David Rachel, an ordinary parking agent who was in debt to the United States, <color switch> has earned 30 billion won to date from 200 million downloads worldwide. Also, my grades were always in the back seat so I got 0 points in math in my third year of high school, and I've never heard from my parents that I'm smart until now. So it's not someone who has achieved something and suddenly appeared. My results so far are not a special talent, but a result of persistence and a sense of not giving up, so it's a content that can be easily followed by people who are much smarter than me.


Also, those who have taken my classes are showing good results. Students from Moon made a profit of 170,000 won in just 2 weeks after launching their first game on the Play Store. In addition, white-collar students earned 1.12 million won in 3 months. You can do it too. Don't hesitate to start with me now.


Course effect

  • You can learn about the game production process and create a game of your own imagination.
  • You can create your own games that were only enjoyed on mobile and launch them not only domestically but also globally.
  • You can brand yourself while sharing game content through SNS.
  • In addition to simply monetizing through game launches, you can learn about various monetization methods.


Recommended Class Eligibility

  • Those who can master and practice Debron's game production methodology by trying and following them over and over again, starting with small efforts
  • Those who want to experience the game app monetization process and earn additional income from a new pipeline
  • Those who want to draw a certain amount of pictures and make their own pictures as a game
  • Those who want to expand into game production content while using social media
  • Those who enjoy mobile games on a daily basis and want to create their own games


3 reasons why the Devron class is special


❶ General white-collar students

Profit of 1.12 million won in 3 months?

I'm sure many people think it would be difficult to say that the game is not created using text-based coding. A student who took my class and worked as a regular office worker earned 1.12 million won in ad mob revenue after 3 months. Also, students from Moon & Moon generated 170,000 won in admob revenue just 2 weeks after the game was released.


It's quite possible for all of you. The buildbox has an intuitive interface that can be used even if you only know how to use PowerPoint. New games can be created simply by changing graphics resources. You'll be able to create games and even generate revenue very easily and quickly.


📌 Course reviews

1. “When I was crafting, I really didn't know I could make games.”

It was so easy that I couldn't say anything. I was skeptical about what I could finish after taking a course of about 10 minutes, but I'm making a game after just one or two lessons. What's so easy is that they teach you to understand these things so easily.


2. “While I'm raising a child, I'm making games while taking classes every now and then when my baby sleeps.”

Can I make games if I'm just using mobile games? I had questions, but it was possible. Anyone of any age can make a game just by following them step by step.

(Excerpt from student social media)


❷ Without focusing on principles and theories

Classes focused on execution and implementation

It's important to run them one by one with the goal of uploading a very simple game to the Play Store without coding. In my classes, the curriculum focuses on practice rather than theory.


Since this is the beginning, quality doesn't matter at all. The first priority is to start and go through the process until the game is released. As the process is repeated and evolved, additional income can be obtained from advertising revenue, and the know-how can be expanded to create various pipelines.


The main purpose of the Devron class is to shorten this trial and error as much as possible to just a few months and to make the most of your hidden ideas and creative abilities.


❸ Achieve the best class immediately after launch

There is a “reason” for a class that is loved.


🏆 Ranked 4th in the BEST of 210 entrepreneurship side jobs lectures immediately after launch

🏆 Achieved “Top 5% recommended in the Startup Side Job Category” in just one month after the course was launched

🏆 Ranked 3rd in order of recommendation in the Newer Startup/Side Business category


My classes continued to be very popular right after they were launched. My classmates listened to my classes and left many reviews. There were many people who moved from just listening to it and not just finishing it, but also implementing it. It's a class where there are no major hurdles in getting started.


Even if it's not necessarily a noticeable profitable achievement, I hope you will feel proud to create and launch your own game, just like many of you did.


Class notes

  • Games and reviews created through the class can be used in the Devron Project.
  • In this class, you will practice using a buildbox, a Photoshop program, and a PC. You can sign up for the program directly and pay to use it.

*Buildbox: Implementing a playable game (be sure to check the kit information below and the types of games that can be implemented)

*Photoshop: Create graphic resources for the game (character, background, button images)

Class Kit · Coaching Session

💌 1:1 coaching taught directly by Devron

(Coaching benefits: bonus buildbox template included)


If you purchase a coaching ticket as a special benefit, we will give you an additional buildbox template as a bonus.

✅ With 1 coaching ticket 2 questionsThis is possible.

✅ Each question will be answered in 250 characters or less.

✅ If you send us a screenshot of the work you created while listening to the class, we will give you feedback. Example) 1 written question+1 work feedback (O)/2 written questions (O)

✅ Coaching will be answered on the day the questions are received, 7 days to 10 days We will respond as soon as possible.

✅ I will give you additional explanations about the parts of the first course that I don't understand.

✅ Second, I will answer the questions I can personally answer about the class in as much detail as possible

【Program for taking classes】


*The following programs are not included in the class.


BuildBox Classic (BuildBox Classic)


  • It is available as a free version of Buildbox Classic.

  • Please be sure to check the game types that can be implemented on the official website before taking the course.

  • Pro version is required to set ad mob revenue. (Required from chapter 4)

  • Once you get used to using the program, we recommend purchasing the pro version to monetize the ad mob (about 260,000 won for 1 year, about 20,000 won per month at the beginning of)



Photoshop



  • Classes are irrelevant to both Adobe Photoshop CC and CS series versions.

  • Adobe Photoshop used in classes is a paid program.

  • It is essential to have a smooth course attendance, and an alternative program with the same function is also possible.

  • The class will fully teach you how to use the program and how to use it.

Curriculum

Creator

Hallo I'm N Jobler Devron, who makes game apps easily and quickly.

While going to a normal job I'm a non-development major I earn money by quickly creating simple game apps without coding.

Devron introduction and history (click)


What percentage of people in the world have created and released games I've created?


With the advent of software that can create games without coding, the barriers to game development that were difficult even for the general public are being broken down.

It is possible to expand various pipelines for monetization with game apps created in this way.


The experience of launching a game is an asset of the future that cannot be bought for money.

For all of you, the limit is not coding or programming skills, but only imagination.


Get started now!


Devron will always be with you.

DEV LEARN

DEV LEARN

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