Creating a 'realistic' architectural interior metaverse with Unreal Engine

Rookie
10 chapters · 7 hours 39 minutes
Korean|Audio Korean

Check out what classmates have to say!

Using Unreal Engine
3 Class Projects

It takes about 8 hours hour(s) to complete each project.

  • Architectural visualization daytime scene

  • architectural visualization night scene

  • Interactive content

Skills You’ll Learn

Properly importing sketchup modeling into Unreal Engine

Systematically importing sketchup files with Datasmith

How to apply materials to imported modeling in one go

Get a variety of high-quality materials, including Quixel Megascans, and apply them quickly

Learn about Unreal Engine's lighting system

Tips for understanding the various lighting elements that make up the external environment and using them in practice

Applying and configuring interior scenes

How to get free furniture sources and understand and apply interior lighting elements

Class introduction

In this class, you'll learn practical know-how and architectural visualization processes using Unreal Engine. For those who are new to Unreal Engine, we'll teach you in detail how to install, configure, and operate Unreal Engine, how to import modeling files into Datasmith, and configure the overall scene!

Even though I was an architecture student, I had no idea about coding, and now I'm using Unreal Engine to create high-quality architectural videos by constructing the desired scenes and lighting. I'm sure Unreal Engine will continue to be a promising and highly used software in the construction industry. If you're a practitioner in the architecture, automotive, or product industries, add Unreal Engine to create your own specialized career path!


Course effect

  • Even beginners who don't know anything about Unreal Engine and coding can easily create results.
  • Learn about the types of difficult issues faced when using Unreal Engine in the industrial sector and how to solve them accordingly.
  • Through various examples, you can learn practical skills that you can use right away (tips for applying materials at once, solving common problems in modeling mode, etc.)

Recommended target

  • Practitioners who know Unreal Engine but don't know how to follow along while watching videos
  • Job-ready students majoring in architecture, product, and automotive who want to build their own weapons through coding and Unreal
  • Those who want to create interactive content by visualizing their own modeling in high quality and adding functions


Pre-course notes

  • This class will take place in the English version of Unreal Engine 5.0.3.
  • You can practice on both Windows and MAC, but we recommend a Windows environment.


Three reasons why this class is special

❶ A 'one-of-a-kind' Unreal Engine class specialized in the industry

Unlike programs dealing with industries that use CAD data, Unreal Engine is a game engine, so a different approach is needed. So if you're new to Unreal, even a simple visualization is often not as easy as you might think. There is a plug-in called Datasmith that solves this problem, but even this requires knowing some small but important points in order to use it in practice.

However, it is not easy to obtain Unreal Engine information or educational materials aimed at industries other than games. This is because it's still Blue Ocean, so dealing with Unreal on an industry basis itself is very scarce. whereupon Proudly, I am proud to be the “only” course that incorporates practical experience in the industrial field among Unreal lectures that currently existI will. I created it with the hope that through my classes, many people will learn about the possibilities of Unreal and have new dreams.


❷ From the basics of Unreal Engine to visualization and coding all at once

When it comes to Unreal Engine, the first thing that comes to mind is the incredible quality of visualization, “Why should industries use Unreal?” If you ask, I scalabilityI would like to answer that.

There are many features built into Unreal Engine, such as Sequencer, Control League, Blueprint, and Niagara. The features are so vast and wonderful that each one feels like a different program, Of these, even if you only know sequencers and blueprints, you can use them as key technologies in the industrial field.

Therefore, the entire curriculum consists of [Basic Part] - [Visualization Part] - [Functionalization Part], and consists of 3 steps, starting with how to install and handle Unreal Engine, applying beautiful lighting and materials, etc., and finally adding simple interaction features.

수업 결과물 플레이 화면_하단에 보여지는 버튼

챕터8에서 다루는 블루프린트 및 위젯 화면



❸ Hands-on content creation through sample files

The biggest advantage of Unreal Engine is that it's a tool you can use for free. There are also sources that many classmates will use during lectures Tips you can get for freeI organized a class with fields. We also provide sketchup sample files, so if you follow the lessons as they are, you'll find yourself creating a piece of content using Unreal Engine. The course content is designed so that you can add the features you've learned here to your creations even after you finish the course, so it can be an extension to your career path.

As I mentioned before, Unreal Engine in the industrial sector is Blue Ocean, and the future possibilities are endless. This is because I am an acid witness that I have felt and experienced firsthand for the past 5 years. Now that virtual reality is becoming more important and hybrid content in the industry is getting more attention, before it's too late Meet Unreal Engine as an opportunity to create your own unique technology and a challenge for a new dream!

Curriculum

Creator

Hello!

Construction, product, and automotive industries

I'm Real, an Unreal Engine Specialist.

I graduated from the Department of Architecture and learned design, so I had never encountered coding in my whole life. By chance, I gave a special lecture on VR and AR Virtual spaceI fell in love with the charm of. Like that Virtual space architectI first came across Unreal Engine when I had a new dream called. I was convinced that Unreal Engine was the only tool that could make my dreams come true, so I spent 5 years of self-study to accumulate know-how and skills.

As such, I got an unprecedented job as an Unreal Engine Specialist while majoring in architectural design, and produced content that can be used in design processes and client presentations at large construction companies through Unreal.

2021In Unreal Summit Architectural PartWe also received the honor of being presented at, and now we are building an unrivaled portfolio by collaborating with large companies in the product and automotive fields beyond construction.

Thanks to Unreal Engine, I was able to open a new second act in my life. And now I want to share the know-how I have gained from my many experiences with all of you who have the same dream as me. I would like to take the first step with all of you who want to join us in the future where Unreal Engine and the architecture, interior, and construction markets will meet in the future.

리얼이 Really

리얼이 Really

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Notes on Copyright Protection

  • All videos and materials included in the class are protected intellectual property under relevant laws.
  • You may face legal action if you copy, distribute, transmit, modify or edit the videos or materials included in the class without permission.
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